![]() ![]() By the location of your teammates, you’ll be able to work out where the enemies are. It’s vital, therefore, to use the map as a deductive tool. It’s likely your teammates will be shown as little dots or arrows, but your opponents will be invisible – unless someone on your team uses an ability to reveal enemy positions. Most first-person shooters give you a little mini-map display in the corner which shows what’s going on in the area around you. Unlike pure reflexes, spatial awareness is a skill all players can learn and improve. If there is a window, don’t run straight past it – you’re begging to be sniper fodder. When you enter a room, check the corners. When traversing the map, continually point your gun toward the area from which enemies are most likely to appear – ie doorways and windows. Once you’re comfortable, start moving inwards. You won’t get as many kills, but you’ll be limiting the number of angles you’re vulnerable from and you also won’t be running into a hail of gunfire every three seconds. If you’re playing a battle royale game, stick to the very edges of the active area, right on the cusp of the storm. ![]() When you’re learning a new map or game, try to stay on the outskirts, picking off enemies as they cross your vantage points. The centre of the map is basically the slaughterhouse where most encounters occur and where lightning fast reactions are required. For at least a few matches, walk everywhere until you get into the habit. When you sprint, you’re less aware of the environment around you, and it takes longer to get your gun into a firing position. Sprinting does have a role in shooters, but in very specific scenarios. ![]() Whenever you respawn after getting shot in an FPS it’s really tempting to hit the sprint button so you can leg it straight back into the action. A smaller display is the norm in eSports, as illustrated by pro gamer Michael “Shroud” Grzesiek playing Call of Duty at TwitchCon 2018 Photograph: Robert Reiners/Getty Images Stop sprinting ![]()
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